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Meta Avatar

Instead of the Ubiq avatars, we are using the Meta Avatar system. The avatars have the following advantages:

  • Diverse cast of pre-built avatars + customization options
  • Visualisation of Hand- and Finger-Tracking
  • Visualisation of Eye-Tracking
  • Visualisation of Facial Expressions

Usage

The Meta Avatars SDK (com.meta.xr.sdk.avatars, 40.0.1) is installed from the Unity registry as a dependency of Va.Si.Li-Lab. Its Sample Scenes sample must be imported, because Va.Si.Li-Lab uses SampleAvatarEntity and the AvatarSdkManagerStyle2Meta prefab from it (in MetaStart, renamed to AvatarSdkManagerMeta, the name the avatar scripts look up), see Setting Up.

The avatar scripts of Va.Si.Li-Lab are in Assets/Lab/Core/Runtime/Scripts/MetaAvatars. The local avatar is driven by MetaAvatarInput on the player.

References